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FUTBOLFRENZY
FOOTBALL. YOUR WAY.
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Every player earns Frenzy Points from what they actually do in their real match. Points depend on position: a defender is rewarded differently from a striker. Here is exactly how it adds up.
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Playing 1–59 minutes | +1 | +1 | +1 | +1 |
| Playing 60+ minutes | +2 | +2 | +2 | +2 |
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Goal | +30 | +15 | +15 | +15 |
| Assist | +15 | +7 | +7 | +7 |
| Shot on target | — | +2 | +2 | +2 |
| Big chance created | — | +2 | +2 | +2 |
| Penalty won | — | +3 | +3 | +3 |
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Clean sheetteam concedes nothing while you're on, 60+ min | +10 | +8 | +3 | — |
| Every 2 goals concededwhile you're on the pitch | −1 | −1 | — | — |
A clean sheet is awarded only if your team doesn't concede while you're on the pitch and you play at least 60 minutes, so a defender subbed off before a late goal keeps the clean sheet. The goals-conceded penalty is −1 for every 2 goals let in while you're on (so one goal down costs nothing; two costs −1; four costs −2).
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Attacking bonus7+ attacking actions | — | +2 | +2 | +2 |
| Defensive bonus12+ defensive actions | — | +2 | +2 | +2 |
Passes into the final third · successful dribbles · key passes · big chances created · shots on target
Tackles · interceptions · blocked shots · clearances · ball recoveries · tackles won · aerials won
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Save | +1 | — | — | — |
| Penalty saved | +10 | — | — | — |
| Action | GK | DEF | MID | ATT |
|---|---|---|---|---|
| Yellow card | −1 | −1 | −1 | −1 |
| Red card | −3 | −3 | −3 | −3 |
| Penalty missed | −5 | −5 | −5 | −5 |
| Penalty conceded | — | −3 | −3 | −3 |
| Own goal | −4 | −4 | −4 | −4 |
| Error leading to a goal | −1 | −3 | −3 | −3 |
GK goalkeeper · DEF defender · MID midfielder · ATT attacker. Your position is set by where you actually line up in the real match, not a fixed label: the same player can be scored as a different position if their role changes.
Points are calculated by the same engine live and at full time, and are never awarded for anything not shown above.